- Create several copies of snow Sprite
- Let the y-velocity of these snow sprites random
- Let the x-positions of these sprites swing by using sine (or cosine) function.
Just create a movie clip with linkage class name Snow in Flash Proffesional. Put any graphics you want in it (just a small white circle will be fine). Create anothor movie clip on the stage with linkage class name Snowing. Just play with the randomization parameters for different effects.
package
{
import flash.display.Sprite;
import flash.events.Event;
public class Snow extends Sprite
{
private var yVelocity:Number;
private var xRadius:Number;
private var xIncrement:Number;
private var xAngle:Number;
private var xOrig:Number;
public function Snow()
{
yVelocity = 2 + Math.random() * 5;
xRadius = 10 + Math.random() * 100;
xIncrement = 0.001 + Math.random() * 0.05;
xOrig = Math.random() * 1000;
xAngle = 2*Math.random()*Math.PI;
x = xOrig;
y = Math.random() * 600;
alpha = 0.2+0.8*Math.random();
scaleX = scaleY = 0.2+0.8*Math.random();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(e:Event)
{
this.y += yVelocity;
this.x = xOrig + xRadius*Math.sin(xAngle);
xAngle += xIncrement;
if (this.y >= 600)
this.y = 0;
}
}
}
package
{
import flash.display.Sprite;
public class Snowing extends Sprite
{
private var numSnow:int = 1000;
public function Snowing()
{
for (var i = 0; i < numSnow; i++)
{
var snow:Snow = new Snow();
addChild(snow);
}
}
}
}
Happy snowing...
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